Added a lightning ritual
reveals players locations in the overworld with lightning
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@ -47,6 +47,7 @@ public class QuidProQuo extends JavaPlugin {
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rituals.add(new HerobrineRitual());
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rituals.add(new HerobrineRitual());
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rituals.add(new HitRitual());
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rituals.add(new HitRitual());
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rituals.add(new LavaRitual());
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rituals.add(new LavaRitual());
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rituals.add(new LightningRitual());
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rituals.add(new LightQuicktimeRitual());
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rituals.add(new LightQuicktimeRitual());
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rituals.add(new QuicktimeRitual());
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rituals.add(new QuicktimeRitual());
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rituals.add(new RotateRitual());
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rituals.add(new RotateRitual());
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@ -0,0 +1,32 @@
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package top.penowl.quidproquo.rituals;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import top.penowl.quidproquo.Ritual;
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public class LightningRitual extends Ritual {
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@Override
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public void setup() {
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addIngredient(Material.WHEAT, 64);
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addIngredient(Material.GLOWSTONE, 64);
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name = "lightning location";
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}
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@Override
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public void execute(Player caster, Player target, Location location) {
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// Does this actually get the overworld?
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World overworld = Bukkit.getWorld("world");
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List<Player> players = overworld.getPlayers();
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for(Player player : players) {
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overworld.strikeLightningEffect(player.getLocation().clone().add(0, 1, 0));
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}
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}
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}
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