Added Random Spawn Egg Ritual
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@ -20,7 +20,7 @@ public class BlockShiftRitual extends Ritual {
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Material.DIAMOND_ORE, Material.DIAMOND_BLOCK, Material.REDSTONE_ORE, Material.ICE,
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Material.SNOW_BLOCK, Material.CLAY, Material.PUMPKIN, Material.NETHERRACK,
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Material.SOUL_SAND, Material.GLOWSTONE, Material.JACK_O_LANTERN, Material.STAINED_GLASS,
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Material.MONSTER_EGG, Material.SMOOTH_BRICK, Material.HUGE_MUSHROOM_1,
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Material.MONSTER_EGGS, Material.SMOOTH_BRICK, Material.HUGE_MUSHROOM_1,
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Material.HUGE_MUSHROOM_2, Material.MELON_BLOCK, Material.MYCEL, Material.NETHER_BRICK,
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Material.ENDER_STONE, Material.EMERALD_ORE, Material.EMERALD_BLOCK, Material.REDSTONE_BLOCK,
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Material.QUARTZ_ORE, Material.QUARTZ_BLOCK, Material.STAINED_CLAY, Material.LEAVES,
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@ -14,7 +14,7 @@ public class LightningRitual extends Ritual {
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@Override
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public void setup() {
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addIngredient(Material.WHEAT, 64);
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addIngredient(Material.GLOWSTONE, 64);
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addIngredient(Material.GLOWSTONE, 16);
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name = "lightning location";
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}
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