diff --git a/src/main/java/top/penowl/quidproquo/rituals/HardPenorRitual.java b/src/main/java/top/penowl/quidproquo/rituals/HardPenorRitual.java new file mode 100644 index 0000000..1b0ab49 --- /dev/null +++ b/src/main/java/top/penowl/quidproquo/rituals/HardPenorRitual.java @@ -0,0 +1,24 @@ +package top.penowl.quidproquo.rituals; +//TODO MAKE COBBLESTONE PENOR THAT ONLY SPAWNS AROUND CASTER + +import org.bukkit.Location; +import org.bukkit.Material; +import org.bukkit.entity.Player; + +import top.penowl.quidproquo.Ritual; + +public class HardPenorRitual extends Ritual { + + @Override + public void setup() { + addIngredient(Material.COBBLESTONE, 500); + addIngredient(Material.BONE, 10); + name = "erection"; + } + + @Override + public void execute(Player caster, Player target, Location location) { + + } + +} diff --git a/src/main/java/top/penowl/quidproquo/rituals/SoftPenorRitual.java b/src/main/java/top/penowl/quidproquo/rituals/SoftPenorRitual.java new file mode 100644 index 0000000..0f59745 --- /dev/null +++ b/src/main/java/top/penowl/quidproquo/rituals/SoftPenorRitual.java @@ -0,0 +1,27 @@ +package top.penowl.quidproquo.rituals; +//TODO MAKE A DIRT PENOR THAT CAN SPAWN AROUND OTHERS + +import org.bukkit.Location; +import org.bukkit.Material; +import org.bukkit.entity.Player; + +import top.penowl.quidproquo.Ritual; + +public class SoftPenorRitual extends Ritual { + + @Override + public void setup() { + addIngredient(Material.DIRT, 500); + addIngredient(Material.BONE, 20); + addIngredient(Material.REDSTONE, 15); + addIngredient(Material.WHEAT, 15); + backfire = 0.10; + name = "disfunction"; + } + + @Override + public void execute(Player caster, Player target, Location location) { + Location loc = target.getLocation(); + } + +}