Saving my stuff before a surprise push kills me
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package top.penowl.quidproquo.rituals;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import top.penowl.quidproquo.Ritual;
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public class BlockShiftRitual extends Ritual {
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//possible mats
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private static final Material[] pMat = {
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Material.STONE, Material.GRASS, Material.DIRT, Material.COBBLESTONE, Material.PLANKS,
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Material.WATER, Material.LAVA, Material.SAND
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};
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@Override
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public void setup() {
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addIngredient(Material.RED_MUSHROOM, 32);
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addIngredient(Material.BROWN_MUSHROOM, 32);
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addIngredient(Material.WHEAT, 32);
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addIngredient(Material.ENDER_PEARL, 4);
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name = "block shift";
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}
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@Override
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public void execute(Player caster, Player target, Location location) {
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}
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}
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