package top.penowl.quidproquo.rituals; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.entity.EntityType; import org.bukkit.entity.Player; import top.penowl.quidproquo.Ritual; public class WitherRitual extends Ritual { @Override public void setup() { addIngredient(Material.BONE, 64); addIngredient(Material.WHEAT, 64*9); addSacrifice(EntityType.SKELETON, 1); addIngredient(Material.FLOWER_POT_ITEM, 1); addIngredient(Material.SAND, 1); name = "wither summoning"; health = 2; notify = false; lightning = true; description = "Summons a wither."; } @Override public void execute(Player caster, Player target, Location location) { location.getWorld().spawnEntity(location.clone().add(0, 1, 0), EntityType.WITHER); } }