package top.penowl.quidproquo.rituals; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.entity.Player; import top.penowl.quidproquo.Ritual; public class LavaRitual extends Ritual { @Override public void setup() { addIngredient(Material.LAVA_BUCKET, 1); addIngredient(Material.DIAMOND, 1); addIngredient(Material.WHEAT, 16); backfire = 0.20; name = "combustion"; description = "Light your enemy on fire for a short period."; } @Override public void execute(Player caster, Player target, Location location) { target.setFireTicks(240); } }