2021-10-04 18:14:56 -07:00

29 lines
741 B
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import top.penowl.quidproquo.Ritual;
public class HitRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.IRON_SWORD, 1);
addIngredient(Material.IRON_INGOT, 1);
addIngredient(Material.WHEAT, 9);
name = "shadow hit";
health = 1;
notify = false;
description = "Play a fake hit noise to someone.";
}
@Override
public void execute(Player caster, Player target, Location location) {
target.playSound(target.getLocation(), Sound.HURT_FLESH, 1, 1);
//target.damage(1.0);
}
}