2021-09-30 21:23:26 -07:00

23 lines
513 B
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import top.penowl.quidproquo.Ritual;
public class HealRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.REDSTONE, 9);
name = "healing";
}
@Override
public void execute(Player caster, Player target, Location location) {
caster.setHealth(Math.min(caster.getMaxHealth(), caster.getHealth()+2.0));
}
}