2021-09-30 21:23:26 -07:00

28 lines
716 B
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import top.penowl.quidproquo.Ritual;
public class WoolingRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.IRON_SWORD, 1);
addSacrifice(EntityType.SHEEP, 1);
name = "wooling";
health = 2;
byproducts.add(new ItemStack(Material.WOOL, 100));
}
@Override
public void execute(Player caster, Player target, Location location) {
caster.setHealth(Math.min(caster.getMaxHealth(), caster.getHealth()+2.0));
}
}