2021-10-10 20:23:54 -07:00

31 lines
820 B
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import top.penowl.quidproquo.Ritual;
public class BatSpewRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.WHEAT, 20);
addIngredient(Material.IRON_PICKAXE, 1);
addSacrifice(EntityType.CHICKEN, 1);
name = "bat spew";
health = 2;
backfire = 0.1;
description = "Summon a cauldron of bats to strike fear into your enemy.";
}
@Override
public void execute(Player caster, Player target, Location location) {
for (int i = 0; i < 20; i++) {
target.getWorld().spawnEntity(target.getLocation(), EntityType.BAT);
}
}
}