2021-10-04 21:26:32 -07:00

32 lines
872 B
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import top.penowl.quidproquo.Ritual;
public class RotateRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.COMPASS, 1);
addIngredient(Material.STICK, 1);
addIngredient(Material.IRON_BOOTS, 1);
addIngredient(Material.WHEAT, 128);
health = 4;
backfire = 0.05;
name = "rotation";
notify = false;
description = "Rotate your target by 180 degrees.";
}
@Override
public void execute(Player caster, Player target, Location location) {
Location targetLocation = target.getLocation();
targetLocation.setDirection(targetLocation.getDirection().multiply(-1));
target.teleport(targetLocation);
}
}