/*
 * Copyright (c) 2024 the ThorVG project. All rights reserved.

 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:

 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.

 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include "../../lv_conf_internal.h"
#if LV_USE_THORVG_INTERNAL

#ifndef _TVG_LOTTIE_COMMON_
#define _TVG_LOTTIE_COMMON_

#include <cmath>
#include "tvgCommon.h"
#include "tvgArray.h"

struct PathSet
{
    Point* pts = nullptr;
    PathCommand* cmds = nullptr;
    uint16_t ptsCnt = 0;
    uint16_t cmdsCnt = 0;
};


struct RGB24
{
    int32_t rgb[3];
};


struct ColorStop
{
    Fill::ColorStop* data = nullptr;
    Array<float>* input = nullptr;
};


struct TextDocument
{
    char* text = nullptr;
    float height;
    float shift;
    RGB24 color;
    struct {
        Point pos;
        Point size;
    } bbox;
    struct {
        RGB24 color;
        float width;
        bool render = false;
    } stroke;
    char* name = nullptr;
    float size;
    float tracking = 0.0f;
    uint8_t justify;
};


static inline int32_t REMAP255(float val)
{
    return (int32_t)nearbyintf(val * 255.0f);
}


static inline RGB24 operator-(const RGB24& lhs, const RGB24& rhs)
{
    return {lhs.rgb[0] - rhs.rgb[0], lhs.rgb[1] - rhs.rgb[1], lhs.rgb[2] - rhs.rgb[2]};
}


static inline RGB24 operator+(const RGB24& lhs, const RGB24& rhs)
{
    return {lhs.rgb[0] + rhs.rgb[0], lhs.rgb[1] + rhs.rgb[1], lhs.rgb[2] + rhs.rgb[2]};
}


static inline RGB24 operator*(const RGB24& lhs, float rhs)
{
    return {(int32_t)nearbyintf(lhs.rgb[0] * rhs), (int32_t)nearbyintf(lhs.rgb[1] * rhs), (int32_t)nearbyintf(lhs.rgb[2] * rhs)};
}


#endif //_TVG_LOTTIE_COMMON_

#endif /* LV_USE_THORVG_INTERNAL */

