
/**
 * GENERATED FILE, DO NOT EDIT IT!
 * @file lv_buttonmatrix_properties.c
 */

#include "../buttonmatrix/lv_buttonmatrix.h"

#if LV_USE_OBJ_PROPERTY && LV_USE_OBJ_PROPERTY_NAME

#if LV_USE_BUTTONMATRIX
/**
 * Buttonmatrix widget property names, name must be in order.
 * Generated code from properties.py
 */
/* *INDENT-OFF* */
const lv_property_name_t lv_buttonmatrix_property_names[2] = {
    {"one_checked",            LV_PROPERTY_BUTTONMATRIX_ONE_CHECKED,},
    {"selected_button",        LV_PROPERTY_BUTTONMATRIX_SELECTED_BUTTON,},
};
#endif /*LV_USE_BUTTONMATRIX*/

/* *INDENT-ON* */
#endif
