2021-10-04 17:24:47 -07:00

49 lines
1.6 KiB
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Slime;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta;
import java.util.Random;
import top.penowl.quidproquo.Ritual;
public class FakePlayerRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.WHEAT, 32);
addIngredient(Material.LEAVES, 32);
name = "player illusion";
notify = false;
health = 4;
}
@Override
public void execute(Player caster, Player target, Location location) {
Location loc = target.getLocation();
Random random = new Random();
int x = random.nextInt(51) - 25;
int y = random.nextInt(51) - 25;
int z = random.nextInt(51) - 25;
Slime slime = (Slime)target.getWorld().spawnEntity(loc.clone().add(x, y, z), EntityType.SLIME);
LivingEntity armorStand = (LivingEntity)target.getWorld().spawnEntity(loc.clone().add(x, y, z), EntityType.ARMOR_STAND);
armorStand.setCustomName(caster.getName());
armorStand.setCustomNameVisible(true);
slime.setPassenger(armorStand);
slime.setSize(1);
EntityEquipment equipment = armorStand.getEquipment();
ItemStack skull = new ItemStack(Material.SKULL);
SkullMeta meta = (SkullMeta)skull.getItemMeta();
meta.setOwner(caster.getName());
equipment.setHelmet(skull);
}
}