2021-10-04 18:14:56 -07:00

27 lines
758 B
Java

package top.penowl.quidproquo.rituals;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import top.penowl.quidproquo.Ritual;
public class HealRitual extends Ritual {
@Override
public void setup() {
addIngredient(Material.REDSTONE, 1);
addIngredient(Material.WHEAT, 16);
addIngredient(Material.GOLD_NUGGET, 1);
name = "healing";
description = "Heal both you and your target for two hearts.";
}
@Override
public void execute(Player caster, Player target, Location location) {
caster.setHealth(Math.min(caster.getMaxHealth(), caster.getHealth()+4.0));
target.setHealth(Math.min(caster.getMaxHealth(), caster.getHealth()+4.0));
}
}